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Posts Made By:
Napoleon_be
Forum:
Suggestions / Requests
Today, 19:22
Replies:
7
Plugin Random Player
Views:
175
Posted By
Napoleon_be
Re: Plugin Random Player
Here's an adjusted version. I also added some cvars so you can easily modify the prefix, health and armor values. Once again, untested.
#include <amxmodx>
#include <fun>
#include <cstrike>
...
Forum:
Suggestions / Requests
Today, 10:51
Replies:
7
Plugin Random Player
Views:
175
Posted By
Napoleon_be
Re: Plugin Random Player
Untested as i have no server setup atm.
#include <amxmodx>
#include <fun>
#include <cstrike>
#pragma semicolon 1
#define pluginName "RandomPlayerBenefits"
Forum:
General
Today, 09:52
Replies:
196
[Editor] AMXXPawn for Visual Studio Code
Views:
77,288
Posted By
Napoleon_be
Re: [Editor] AMXXPawn for Visual Studio Code
It seems like i had a lot of other extensions enabled which were causing these errors because i didn't have them properly setup. Thanks for the replies.
Forum:
Suggestions / Requests
Yesterday, 14:29
Replies:
7
Plugin Random Player
Views:
175
Posted By
Napoleon_be
Re: Plugin Random Player
How do you want this to happen? Every round? Using a command?
Forum:
General
Yesterday, 14:23
Replies:
196
[Editor] AMXXPawn for Visual Studio Code
Views:
77,288
Posted By
Napoleon_be
Re: [Editor] AMXXPawn for Visual Studio Code
Been a while since i used an IDE for amxx, could you perhaps help me out with a warning i'm receiving upon opening .sma files?
I've tried setting it to the following path, but it then warns...
Forum:
Suggestions / Requests
05-05-2024, 09:57
Replies:
14
[req] problem with uq_jumpstats (mysql fix)
Views:
471
Posted By
Napoleon_be
Re: [req] problem with uq_jumpstats (mysql fix)
Wtf is that even supposed to mean? Furthermore there's a reason why that plugin is listed as "Unapproved", not my problem you really are that simple minded.
Forum:
Suggestions / Requests
05-05-2024, 06:46
Replies:
14
[req] problem with uq_jumpstats (mysql fix)
Views:
471
Posted By
Napoleon_be
Re: [req] problem with uq_jumpstats (mysql fix)
It doesn't matter if the names are correctly stored or not, as long as the steam id is correct which u can use to check anything, it's gucci. Imagine having two players with identical names but...
Forum:
Suggestions / Requests
05-04-2024, 15:48
Replies:
14
[req] problem with uq_jumpstats (mysql fix)
Views:
471
Posted By
Napoleon_be
Re: [req] problem with uq_jumpstats (mysql fix)
Yes i did, it appears you are just having trouble reading the original post. No need to be rude anyways.
7. How to save Top10 (2 = steamid, 1 = Ip, 0 = name)
kz_uq_top_by «1»
kz_uq_save_top...
Forum:
Suggestions / Requests
05-04-2024, 11:59
Replies:
14
[req] problem with uq_jumpstats (mysql fix)
Views:
471
Posted By
Napoleon_be
Re: [req] problem with uq_jumpstats (mysql fix)
You should use the player's steamid instead to save data. No support for non-steam.
Forum:
Suggestions / Requests
05-02-2024, 12:24
Replies:
7
Skill points become negative
Views:
418
Posted By
Napoleon_be
Re: Skill points become negative
It would be more helpful if you could just explain correctly what you're looking for. I would say it looks like chinese but your code is literally that.
fysiks already gave u the answer more or...
Forum:
Scripting Help
04-21-2024, 13:44
Replies:
4
Kill event
Views:
371
Posted By
Napoleon_be
Re: Kill event
Use Ham_Killed or DeathMsg and increase the variable value everytime the player gets a valid kill.
https://forums.alliedmods.net/showthread.php?t=324110...
Forum:
Scripting Help
04-16-2024, 15:57
Replies:
17
error 017: undefined symbol "ChatColor"
Views:
1,186
Posted By
Napoleon_be
Re: error 017: undefined symbol "ChatColor"
As Fysiks already mentioned
Forum:
Scripting Help
04-14-2024, 11:04
Replies:
17
error 017: undefined symbol "ChatColor"
Views:
1,186
Posted By
Napoleon_be
Re: error 017: undefined symbol "ChatColor"
I always used to use the colorchat include with the ColorChat() function being called. Made a habbit out of it and decided to never switch since it did the job as intended.
Forum:
Scripting Help
04-12-2024, 07:54
Replies:
1
[HELP] Give glow render to the last live TT
Views:
405
Posted By
Napoleon_be
Re: [HELP] Give glow render to the last live TT
Since you're here asking for scripting help, i'll just sum up what you can do in order to achieve what you want.
1) Here's how you check for the last terrorist alive:
new players[32], count;...
Forum:
Approved Plugins
04-12-2024, 07:37
Replies:
285
Advanced Quake Sounds v5.0 [ALL GAMES] & Optional Sounds Pack
Views:
382,916
Posted By
Napoleon_be
Re: Advanced Quake Sounds v5.0 [ALL GAMES] & Optional Sounds Pack
Change the file name as a quick fix, probably some typo in the code which prevents the sound from loading properly.
Forum:
New Plugin Submissions
04-12-2024, 06:43
Replies:
338
OciXCrom's Custom Shop + API
Views:
145,096
Posted By
Napoleon_be
Re: OciXCrom's Custom Shop + API
Check the main thread for settings, it's all there.
Forum:
Scripting Help
04-12-2024, 06:28
Replies:
1
Help Fixing sma (xp mod)
Views:
310
Posted By
Napoleon_be
Re: Help Fixing sma (xp mod)
There's a reason why it got unapproved. I'd suggest looking for an alternative mod.
Forum:
Scripting Help
04-12-2024, 06:22
Replies:
5
Solved
Check if number was pressed
Views:
474
Posted By
Napoleon_be
Re: Check if number was pressed
IIRC, it's not possible, but there should be workarounds for this.
You could for example check the player's current weapon and save it weither it's a primary, secondary, knife or grenades. On...
Forum:
Approved Plugins
03-28-2024, 12:13
Replies:
26
Weapon Max Shot Distance
Views:
18,116
Posted By
Napoleon_be
Re: Weapon Max Shot Distance
Probably depends on several aspects:
Server type
Map size
Player amount
Error and trial is the way to go i suppose.
Forum:
Suggestions / Requests
02-23-2024, 07:21
Replies:
4
Tournament plugin
Views:
360
Posted By
Napoleon_be
Re: Tournament plugin
Looking great, impressive.
Forum:
Suggestions / Requests
11-27-2023, 09:09
Replies:
5
cod:mw4 extended
Views:
1,370
Posted By
Napoleon_be
Re: cod:mw4 extended
Good luck getting this done in a week, especially when your knowledge is close to zero.
Forum:
Suggestions / Requests
11-27-2023, 09:08
Replies:
2
del sorry
Views:
520
Posted By
Napoleon_be
Re: Plugin fix request
What's wrong with the original verion anyways?
Post debug / error results.
Forum:
Scripting Help
10-26-2023, 10:15
Replies:
7
Restrict FPS of specific player
Views:
848
Posted By
Napoleon_be
Re: Restrict FPS of specific player
You're executing query_client_cvar() on all players instead of the threath itself. Don't loop through all player, just target the threat itself and act accordingly.
public OnTaskCheckCvars( )
{...
Forum:
Off-Topic
09-28-2023, 16:53
Replies:
10
LGBTQ+ logo
Views:
2,290
Posted By
Napoleon_be
LGBTQ+ logo
Wtf is up with this permanent LGBTQ+ logo?
Delete my account already if this is here to stay.
Forum:
New Plugin Submissions
09-28-2023, 14:36
Replies:
4
Round End AllTalk
Views:
1,060
Posted By
Napoleon_be
Re: Round End AllTalk
I cba looking for other plugins cause i'm sure this already exists or at least something similar. This is way too simple.
Showing results 1 to 25 of 500
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