This site is a testing version, but all data is shared with the live forum.


Raised This Month: $ Target: $400
 0% 

Showing results 1 to 25 of 35
Search took 0.00 seconds.
Search: Posts Made By: Quetzalcoatl
Forum: Module Coding 12-10-2005, 09:11
Replies: 19
Views: 9,901
Posted By Quetzalcoatl
okay...? how do i do that... :oops: .... maybe......

okay...? how do i do that... :oops: .... maybe... i have misunderstood something... do i have to make a project with ALL the hlsdk files and then make the mp.dll (or what it was named)...? cause i...
Forum: Module Coding 12-09-2005, 11:31
Replies: 19
Views: 9,901
Posted By Quetzalcoatl
OK... now i use this: Visual C++ express... but i...

OK... now i use this: Visual C++ express... but i get this from the compiler:

Compiling...
madscientist.cpp
C:\Programmer\Microsoft Visual Studio 8\VC\include\winnt.h(3035) : warning C4103:...
Forum: Module Coding 12-03-2005, 06:36
Replies: 19
Views: 9,901
Posted By Quetzalcoatl
ive tried that before, but i dont know wich to...

ive tried that before, but i dont know wich to choose... there's alot you know...
and i cant really get it to work... but i will try it if you say it... could you find me a link to the best IDE? ...
Forum: Module Coding 11-24-2005, 10:16
Replies: 19
Views: 9,901
Posted By Quetzalcoatl
ehem... i thought this was a forum where i could...

ehem... i thought this was a forum where i could get some help... and im almost sure that SOMEONE knows how to handle this... :D
Forum: Trash 08-10-2005, 11:45
Replies: 0
Views: 937
Posted By Quetzalcoatl
Bluebugging, bluesnarfing

Hi there...
is there anybody that knows where to download bluebugging or -snarfing software???
Forum: Suggestions / Requests 08-03-2005, 12:11
Replies: 8
Views: 2,427
Posted By Quetzalcoatl
yes yes of course but therefore i can still send...

yes yes of course but therefore i can still send you my map not?
Forum: Suggestions / Requests 08-02-2005, 12:26
Replies: 8
Views: 2,427
Posted By Quetzalcoatl
im also started with a clumsy map :P so if...

im also started with a clumsy map :P
so if you can send me your source when finished ill send you mine... deal?
Forum: Suggestions / Requests 08-02-2005, 09:39
Replies: 8
Views: 2,427
Posted By Quetzalcoatl
Yeah cool idea 8) edit: but dont you also...

Yeah cool idea 8)

edit: but dont you also have to restrict the buy menu?
Forum: Module Coding 07-13-2005, 12:17
Replies: 72
Views: 65,523
Posted By Quetzalcoatl
ehm... no i just forgot that the "monster_mm.dll"...

ehm... no i just forgot that the "monster_mm.dll" should be in the "czero\dlls" not "czero\addons\metamod\dlls" heh... anyway... now it works fine and this is really a great mod... :D
but do the...
Forum: Module Coding 07-12-2005, 06:45
Replies: 72
Views: 65,523
Posted By Quetzalcoatl
Why do i get this: ] meta list Currently...

Why do i get this:

] meta list
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - amxmodx_mm.dll v1.00...
Forum: Module Coding 07-11-2005, 15:18
Replies: 19
Views: 9,901
Posted By Quetzalcoatl
SoMeOne! :( plzz help me im a total newb to...

SoMeOne! :( plzz help me im a total newb to this... so plzz help me to figure it out!

quet
Forum: Module Coding 07-02-2005, 06:25
Replies: 19
Views: 9,901
Posted By Quetzalcoatl
...

you may still try to help me... if you want to :wink:
plzz...
Forum: Module Coding 06-23-2005, 09:02
Replies: 19
Views: 9,901
Posted By Quetzalcoatl
Thanks alot!! :D

Thanks alot!! :D
Forum: Module Coding 06-19-2005, 05:30
Replies: 19
Views: 9,901
Posted By Quetzalcoatl
plzz... someone... help me... :(

plzz... someone... help me... :(
Forum: Off-Topic 06-11-2005, 08:13
Replies: 10
Views: 2,929
Posted By Quetzalcoatl
cant you just press the F5 button and then they...

cant you just press the F5 button and then they are in the counter strike directory!? :)
Forum: Module Coding 06-11-2005, 05:20
Replies: 19
Views: 9,901
Posted By Quetzalcoatl
yeah i know a bit c++ and im going to learn...

yeah i know a bit c++ and im going to learn more... heh

the err's i get is typically:
*********************
Kompiler: Default compiler
Building Makefile: "C:\Dev-Cppbeta\My_pro\Makefile.win"...
Forum: Module Coding 06-09-2005, 09:36
Replies: 19
Views: 9,901
Posted By Quetzalcoatl
they must have already written them somewhere...

they must have already written them somewhere back, go get them
and compile with them in the project
i have dev-cpp also so do new project, empty project, call it whatever u want, then add all of...
Forum: Module Coding 06-04-2005, 06:17
Replies: 19
Views: 9,901
Posted By Quetzalcoatl
if you do mean the "#include" in the file so......

if you do mean the "#include" in the file so... yes if you mean anything else plzzz post...
Forum: Module Coding 05-21-2005, 05:12
Replies: 19
Views: 9,901
Posted By Quetzalcoatl
Linker error!!!

Hi
ive tried to compile the tut file MadScientist.cpp (with a few changes) from http://www.planethalflife.com/botman/balfourroad/scientist.shtml
but it gives me a lot of errors
my compiler log:...
Forum: Off-Topic 04-11-2005, 10:37
Replies: 3
Views: 1,279
Posted By Quetzalcoatl
Idling??

what precisely means "to idle".
Im a dane!?

Quet
Forum: Suggestions / Requests 04-09-2005, 11:29
Replies: 4
Views: 1,431
Posted By Quetzalcoatl
Ehh a little bug... :wink: everytime i play on...

Ehh a little bug... :wink:
everytime i play on a server that doesnt have a plugin to shift out the model, i see it, as the one i used with the code on my own server...

can u fix it plzzz!?
...
Forum: Scripting Help 04-05-2005, 08:11
Replies: 5
Views: 1,617
Posted By Quetzalcoatl
?????????????????????

?????????????????????
Forum: Suggestions / Requests 03-30-2005, 09:50
Replies: 4
Views: 1,756
Posted By Quetzalcoatl
are ya goin to answer? :wink:

are ya goin to answer? :wink:
Forum: Suggestions / Requests 03-27-2005, 05:56
Replies: 4
Views: 1,431
Posted By Quetzalcoatl
ups forgot [/small][/small]

ups forgot [/small][/small]
Forum: Suggestions / Requests 03-27-2005, 05:55
Replies: 4
Views: 1,431
Posted By Quetzalcoatl
yeah... im gonna try that, but shouldnt there be...

yeah... im gonna try that, but shouldnt there be a "return PLUGIN_HANDLED"

#include <amxmodx>
#include <engine>
#include <amxmisc>
public plugin_init() {
register_event("CurWeapon",...
Showing results 1 to 25 of 35

 
Forum Jump

All times are GMT -4. The time now is 16:23.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode