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Search: Posts Made By: clutchh
Forum: TF2Items 08-18-2011, 23:57
Replies: 1,524
Views: 1,271,872
Posted By clutchh
Forum: TF2Items 06-24-2011, 11:25
Replies: 1,524
Views: 1,271,872
Posted By clutchh
Re: TF2Items - Items with custom attributes.

All of my servers are fine except for the ones running this. :cry: I'm all updated too.
Forum: TF2Items 05-10-2011, 17:31
Replies: 1,524
Views: 1,271,872
Posted By clutchh
Re: TF2Items - Items with custom attributes.

Actually, it only disables hat and item effects. Not weapon effects. :/
Forum: TF2Items 05-09-2011, 03:48
Replies: 1,524
Views: 1,271,872
Posted By clutchh
Re: TF2Items - Items with custom attributes.

Ah alright, it works. I wish there was a way to let people turn it on/off on the fly while in the server. It would make for a good perk weapon thing.
Forum: TF2Items 05-08-2011, 18:30
Replies: 1,524
Views: 1,271,872
Posted By clutchh
Re: TF2Items - Items with custom attributes.

Would replacing the 44 with * make it work for all weapons?
Forum: TF2Items 05-07-2011, 23:42
Replies: 1,524
Views: 1,271,872
Posted By clutchh
Re: TF2Items - Items with custom attributes.

How would I go about attaching particles? I'm confused on the '# ; #' thing. For example, burningplayer_flyingbits. Thanks.
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