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Search: Posts Made By: ReZy
Forum: Unapproved Plugins 06-28-2013, 12:38
Replies: 511
Views: 313,293
Posted By ReZy
Re: [TF2] Unusuals effects 2.01 (05/21/2013)

Could you post the smx file for me?
Forum: Unapproved Plugins 06-27-2013, 19:14
Replies: 511
Views: 313,293
Posted By ReZy
Forum: Unapproved Plugins 06-27-2013, 18:37
Replies: 511
Views: 313,293
Posted By ReZy
Re: [TF2] Unusuals effects 2.01 (05/21/2013)

//// unusual.sp
// C:\tf2\orangebox\tf\addons\sourcemod\scripting\include\morecolors.inc(171) :
error 017: undefined symbol "GetUserMessageType"
//...
Forum: Unapproved Plugins 06-27-2013, 11:29
Replies: 511
Views: 313,293
Posted By ReZy
Re: [TF2] Unusuals effects 2.01 (05/21/2013)

But the effect still doesn't apply? The only dependency i am not sure about is the TF2 Items Info tho..

EDIT: [SM] Plugin tf2items_manager.smx is not loaded.
Forum: Unapproved Plugins 06-26-2013, 23:08
Replies: 511
Views: 313,293
Posted By ReZy
Re: [TF2] Unusuals effects 2.01 (05/21/2013)

Got the dependencies. Checking the cfg file now. But how do I make it so instead of changing the class just wait for next round? Is it even possible?
Forum: Unapproved Plugins 06-26-2013, 22:27
Replies: 511
Views: 313,293
Posted By ReZy
Re: [TF2] Unusuals effects 2.01 (05/21/2013)

I host a Dodgeball server (only pyros). Anyway to fix it so you dont have to change class? And I even changed it to granary and tried that. Didn't work.
Forum: Unapproved Plugins 06-26-2013, 21:09
Replies: 511
Views: 313,293
Posted By ReZy
Re: [TF2] Unusuals effects 2.01 (05/21/2013)

That's weird. Whenever I add an effect it does nothing? Can I get some help please?
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