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Search: Posts Made By: Shimo
Forum: Extensions 02-07-2024, 09:02
Replies: 48
Views: 21,520
Posted By Shimo
Re: [L4D2] nb_update_frequency fix (Experimental)

As far as I can tell this is also caused by nb_update_Frequency, it seems to be that knockback from melee weapon attacks is ruled multiple times
Forum: Extensions 02-07-2024, 08:49
Replies: 48
Views: 21,520
Posted By Shimo
Re: [L4D2] nb_update_frequency fix (Experimental)

Like this.
https://drive.google.com/file/d/15sKCqwEEaUjNiUsTrxooYicrmx9toj4h/view?usp=sharing
Forum: Extensions 01-18-2024, 10:08
Replies: 48
Views: 21,520
Posted By Shimo
Re: [L4D2] nb_update_frequency fix (Experimental)

Did you fix the issue where common infected would fall back when you used a melee with a wider attack range?
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