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Posts Made By:
trydis
Forum:
Metamod:Source Plugins
01-23-2006, 04:35
Replies:
1,849
Stripper:Source (Updated 2011-04-15)
Views:
1,297,266
Posted By
trydis
ReHAXor: the 1st cfg you posted should work, as...
ReHAXor: the 1st cfg you posted should work, as it's written like that on the homepage of Stripper. I have had the same problems as you, so i'm guessing one of the latest Valve updates messed it up....
Forum:
Metamod:Source Plugins
01-20-2006, 11:36
Replies:
1,849
Stripper:Source (Updated 2011-04-15)
Views:
1,297,266
Posted By
trydis
Is it just me, or isn't the stripper plugin...
Is it just me, or isn't the stripper plugin working after the update?
Windows server, MetaMod 1.2, Stripper 1.01.
In global_filters.cfg
filter:
{
"classname" "/prop_phys.*/"
"classname"...
Forum:
Metamod:Source Plugins
01-19-2006, 17:11
Replies:
514
Mani Admin Plugin for MetaMod: Source
Views:
229,962
Posted By
trydis
Windows server, MM 1.2 and Mani 1.2 Beta I...
Windows server, MM 1.2 and Mani 1.2 Beta I crashing the server every time.
Think it started happening when i updated Metamod.
Forum:
Metamod:Source Plugins
01-01-2006, 10:19
Replies:
713
GoreMod 3.2.5 (27 Aug 06) [CS:S & DOD:S]
Views:
255,991
Posted By
trydis
I think there may be a bug. Has happened to...
I think there may be a bug.
Has happened to me and many other people as well. When you're on 100 hp, it seems to bleed when you look down, but no decals are placed on the ground.
Windows...
Forum:
Metamod:Source Plugins
12-31-2005, 11:37
Replies:
713
GoreMod 3.2.5 (27 Aug 06) [CS:S & DOD:S]
Views:
255,991
Posted By
trydis
i think the blood staying is great. Also i...
i think the blood staying is great.
Also i wish the skulls, bones etc could stay.....
Forum:
Coding MM:S Plugins & SM Extensions
12-25-2005, 05:25
Replies:
6
New sdk / beta sdk
Views:
1,757
Posted By
trydis
Quote from Valve news: "For those of you...
Quote from Valve news:
"For those of you running with a 64-bit capable AMD processor, along with the Windows® 64-bit operating system, Half-Life 2 and Lost Coast are now available in native 64-bit...
Forum:
Metamod:Source Plugins
12-22-2005, 20:02
Replies:
713
GoreMod 3.2.5 (27 Aug 06) [CS:S & DOD:S]
Views:
255,991
Posted By
trydis
ok, we played around a bit with the plugin,...
ok, we played around a bit with the plugin, changing the cvars etc....and noticed something.
Does the plugin only check for damage taken from other players and not the world?
Because i did a...
Forum:
Metamod:Source Plugins
12-22-2005, 14:30
Replies:
713
GoreMod 3.2.5 (27 Aug 06) [CS:S & DOD:S]
Views:
255,991
Posted By
trydis
Windows server. Installed the updated .dll...
Windows server.
Installed the updated .dll file. did a meta refresh.
still says:
-Id- Name Version Author Status
[02] GoreMod 2.0.0 c0ldfyr3 ...
Forum:
Metamod:Source Plugins
12-22-2005, 04:14
Replies:
713
GoreMod 3.2.5 (27 Aug 06) [CS:S & DOD:S]
Views:
255,991
Posted By
trydis
i dont get skulls when i get head shoot do...
i dont get skulls when i get head shoot do you[/quote]
The skulls and bones only appear when people are killed by handgrenades. 128.39.202.199:27015
Forum:
Metamod:Source Plugins
12-21-2005, 20:08
Replies:
713
GoreMod 3.2.5 (27 Aug 06) [CS:S & DOD:S]
Views:
255,991
Posted By
trydis
everything is working on my Windows server, the...
everything is working on my Windows server, the only "bug" i have is listed in my post above. blood, bones and skulls are working perfectly. When the config options are available, this will be very...
Forum:
Metamod:Source Plugins
12-21-2005, 18:15
Replies:
713
GoreMod 3.2.5 (27 Aug 06) [CS:S & DOD:S]
Views:
255,991
Posted By
trydis
The plugin spams quite a few error messages on...
The plugin spams quite a few error messages on some custom maps, when it can't find anywhere to place the blood...
"ERROR:FX_BloodDecal() Could not find the ground...."
also all the events...
Forum:
Metamod:Source Plugins
12-21-2005, 17:34
Replies:
713
GoreMod 3.2.5 (27 Aug 06) [CS:S & DOD:S]
Views:
255,991
Posted By
trydis
:evil:[/quote] If it says "NOFILE", then the...
:evil:[/quote]
If it says "NOFILE", then the path in metaplugins.ini is wrong.
Forum:
Metamod:Source Plugins
12-21-2005, 01:55
Replies:
713
GoreMod 3.2.5 (27 Aug 06) [CS:S & DOD:S]
Views:
255,991
Posted By
trydis
i was mostly thinking about performance related...
i was mostly thinking about performance related issues that may arise when 20-30 ppl are taking out all their aggression on eachother. Also with people constantly on a server, they are more likely to...
Forum:
Metamod:Source Plugins
12-20-2005, 21:05
Replies:
713
GoreMod 3.2.5 (27 Aug 06) [CS:S & DOD:S]
Views:
255,991
Posted By
trydis
close to 0 are using the beta server....don't...
close to 0 are using the beta server....don't think that will give a lot of feedback tbh.
if you're not gonna release it until it's 100% bug free using feedback from the beta server, we might as...
Forum:
Metamod:Source Plugins
12-20-2005, 15:42
Replies:
713
GoreMod 3.2.5 (27 Aug 06) [CS:S & DOD:S]
Views:
255,991
Posted By
trydis
i tried it on that server for a bit, but was...
i tried it on that server for a bit, but was boring against 3 other bots, the ping was like 140(guess it's a US server) so it was kinda hard to see how it will perform with more action going on....
Forum:
Metamod:Source Plugins
12-19-2005, 09:28
Replies:
1,849
Stripper:Source (Updated 2011-04-15)
Views:
1,297,266
Posted By
trydis
crap, wish it was like that in css :(
crap, wish it was like that in css :(
Forum:
Metamod:Source Plugins
12-18-2005, 19:06
Replies:
1,849
Stripper:Source (Updated 2011-04-15)
Views:
1,297,266
Posted By
trydis
yeah bomb sites and hostage rescue zones don't...
yeah bomb sites and hostage rescue zones don't have origin settings, since they are brushes afaik.
monk, does battlegrounds 2 mod have origin setting when you use the stripper plugin?
Forum:
Metamod:Source Plugins
12-18-2005, 16:13
Replies:
1,849
Stripper:Source (Updated 2011-04-15)
Views:
1,297,266
Posted By
trydis
easy to misunderstand when you write this: ...
easy to misunderstand when you write this:
so basically you just inserted some numbers you think will work? because origin usually has 3 coordinates, and you inserted 8, the last 2 separated...
Forum:
Metamod:Source Plugins
12-18-2005, 09:50
Replies:
1,849
Stripper:Source (Updated 2011-04-15)
Views:
1,297,266
Posted By
trydis
i guess no1 has managed to make a new hostage...
i guess no1 has managed to make a new hostage rescue zone yet?
geezer said he managed to move the 1 in as_italy, but starting to think it was a lie, since he hasn't replied here, or to my PM...:(
Forum:
Metamod:Source Plugins
12-16-2005, 19:30
Replies:
1,849
Stripper:Source (Updated 2011-04-15)
Views:
1,297,266
Posted By
trydis
on page 1 geezer posted an example where he...
on page 1 geezer posted an example where he successfully moved the rescue zone on italy.....so should be possible. but the thing is, i don't know what the 8 numbers he used are, since all the others...
Forum:
Metamod:Source Plugins
12-16-2005, 12:32
Replies:
1,849
Stripper:Source (Updated 2011-04-15)
Views:
1,297,266
Posted By
trydis
the dump i used was from stripper_dump, not...
the dump i used was from stripper_dump, not edited at all. I'll post them later, in a hurry :)
so no success with the rescue zone then?
Forum:
Metamod:Source Plugins
12-16-2005, 06:29
Replies:
1,849
Stripper:Source (Updated 2011-04-15)
Views:
1,297,266
Posted By
trydis
System.IndexOutOfRangeException: Index was...
System.IndexOutOfRangeException: Index was outside the bounds of the array.
get that error when i try to import a stripper dump file...
Let me know if you successfully made a new hostage rescue...
Forum:
Metamod:Source Plugins
12-15-2005, 18:49
Replies:
1,849
Stripper:Source (Updated 2011-04-15)
Views:
1,297,266
Posted By
trydis
should a hostage rescue zone face a direction?...
should a hostage rescue zone face a direction? thought it would just check if a hostage is inside the boundaries. Also if number 3,4,5 was direction they wouldn't go past 360 i guess, since there are...
Forum:
Metamod:Source Plugins
12-14-2005, 17:48
Replies:
1,849
Stripper:Source (Updated 2011-04-15)
Views:
1,297,266
Posted By
trydis
can someone explain how the coordinates are used...
can someone explain how the coordinates are used when using func_hostage_rescue? normally origin has 3 coordinates, but this example has 8 with 6 numbers then , number, number.
geezer said he got...
Forum:
Trash
12-14-2005, 12:48
Replies:
560
FakeClients
Views:
277,190
Posted By
trydis
fakeclients is working on our Linux server. no...
fakeclients is working on our Linux server. no problems at all. Fedora core 3....
new Goremod version is on the way.
Showing results 1 to 25 of 98
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