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Posts Made By:
Bend3R
Forum:
Module Coding
12-07-2005, 05:40
Replies:
72
METAMOD Extended monster plugin.
Views:
65,538
Posted By
Bend3R
it will take very long time for me maybe
it will take very long time for me maybe
Forum:
Module Coding
12-06-2005, 07:17
Replies:
72
METAMOD Extended monster plugin.
Views:
65,538
Posted By
Bend3R
yes maybe I can do that next version I do
yes
maybe I can do that next version I do
Forum:
Module Coding
11-26-2005, 03:52
Replies:
72
METAMOD Extended monster plugin.
Views:
65,538
Posted By
Bend3R
its because its hurted and not all files is not...
its because its hurted and not all files is not in it
Forum:
Module Coding
10-18-2005, 11:06
Replies:
72
METAMOD Extended monster plugin.
Views:
65,538
Posted By
Bend3R
Re: Sorry guys....
yes its a version for Linux in the old one
www.planethalflife.com/botman/monster.shtml
Forum:
Module Coding
10-02-2005, 16:03
Replies:
72
METAMOD Extended monster plugin.
Views:
65,538
Posted By
Bend3R
I working on a new MonsterMod with more monsters...
I working on a new MonsterMod with more monsters and bugs to Windows, Linux
new monsters I add to the new one:
nihilanth
mini turret
turret
osprey (a helicopter so it coming out military...
Forum:
Module Coding
08-23-2005, 03:18
Replies:
72
METAMOD Extended monster plugin.
Views:
65,538
Posted By
Bend3R
you may make a "maps/[mapname]_monster.cfg" file...
you may make a "maps/[mapname]_monster.cfg" file in maps/
for make so monsters spawn every time on the map when you change map
{
monster/[monstername you precached]
delay/[how long time it may...
Forum:
Module Coding
06-12-2005, 14:39
Replies:
72
METAMOD Extended monster plugin.
Views:
65,538
Posted By
Bend3R
MonsterMod Credits: Botman I have run this...
MonsterMod Credits: Botman
I have run this monstermod on my server 1 year soon
Showing results 1 to 7 of 7
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