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Forum: Unapproved Plugins 03-21-2020, 12:22
Replies: 23
Views: 19,764
Posted By Silvers
Re: [L4D2] Weapon Fire Modes

Excellent, thank you! This will be fun to play with.

Some suggestions:

IsValidClient not required.
Delete line 186 (getting weapon classname) is already called at function start.
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