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Search: Posts Made By: finishlast
Forum: Metamod:Source Plugins 07-01-2023, 04:40
Replies: 1,849
Views: 1,297,526
Posted By finishlast
Re: Stripper:Source (Updated 2011-04-15)

Is it possible to move the spawn points of survivors? In this case No Mercy map 1
I tried to move info_survivor_position to new locations, later added point_viewcontrol_survivor thought it made a...
Forum: Metamod:Source Plugins 02-27-2023, 10:53
Replies: 1,849
Views: 1,297,526
Posted By finishlast
Re: Stripper:Source (Updated 2011-04-15)

Ah, shit you are right.
It is working now with OnTrigger!

Thank you so much.

Edited original post to working version
Forum: Metamod:Source Plugins 02-26-2023, 09:35
Replies: 1,849
Views: 1,297,526
Posted By finishlast
Re: Stripper:Source (Updated 2011-04-15)

Any idea why this isn't working?
when I trigger_toggle in console I can see it, when I touch it the trigger it disappears as intended but the manhole won't open. What am I missing here?
...
Forum: Metamod:Source Plugins 07-17-2022, 13:49
Replies: 1,849
Views: 1,297,526
Posted By finishlast
Re: Stripper:Source (Updated 2011-04-15)

Hi,

how to spawn an entity on a certain event.
Let's say spawn a gnome when the elevator reached the botton.


{
"model" "*3"
"top" "-160 -192 252"
"targetname" "elevator"
Forum: Metamod:Source Plugins 02-28-2022, 04:29
Replies: 1,849
Views: 1,297,526
Posted By finishlast
Re: Stripper:Source (Updated 2011-04-15)

Ah that's sad but ok, I thought about placing a steampipe somewhere and wanted to add steam sound.

But if it is not possible... I try the plugin approach then, thanks for clarifiying.
Forum: Metamod:Source Plugins 02-26-2022, 10:30
Replies: 1,849
Views: 1,297,526
Posted By finishlast
Re: Stripper:Source (Updated 2011-04-15)

When I use stripper dump, I find several entries of ambient_generic

If I add them to a map (in this case l4d DA greenhouse) and walk to the destination I hear nothing.


{
"origin" "6976 -513...
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