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Search: Posts Made By: Napoleon_be
Forum: Scripting Help Today, 10:20
Replies: 5
Views: 48
Posted By Napoleon_be
Re: Checking if a process is running on the player's computer

Anything is possible with the right tools and knowledge, it's just not possible using amxx. Sure you could go a head and create your own software to achieve this but there's no way this will ever be...
Forum: Suggestions / Requests Yesterday, 19:22
Replies: 7
Views: 246
Posted By Napoleon_be
Re: Plugin Random Player

Here's an adjusted version. I also added some cvars so you can easily modify the prefix, health and armor values. Once again, untested.


#include <amxmodx>
#include <fun>
#include <cstrike>
...
Forum: Suggestions / Requests Yesterday, 10:51
Replies: 7
Views: 246
Posted By Napoleon_be
Re: Plugin Random Player

Untested as i have no server setup atm.


#include <amxmodx>
#include <fun>
#include <cstrike>

#pragma semicolon 1

#define pluginName "RandomPlayerBenefits"
Forum: General Yesterday, 09:52
Replies: 196
Views: 77,360
Posted By Napoleon_be
Re: [Editor] AMXXPawn for Visual Studio Code

It seems like i had a lot of other extensions enabled which were causing these errors because i didn't have them properly setup. Thanks for the replies.
Forum: Suggestions / Requests 05-08-2024, 14:29
Replies: 7
Views: 246
Posted By Napoleon_be
Re: Plugin Random Player

How do you want this to happen? Every round? Using a command?
Forum: General 05-08-2024, 14:23
Replies: 196
Views: 77,360
Posted By Napoleon_be
Re: [Editor] AMXXPawn for Visual Studio Code

Been a while since i used an IDE for amxx, could you perhaps help me out with a warning i'm receiving upon opening .sma files?



I've tried setting it to the following path, but it then warns...
Forum: Suggestions / Requests 05-05-2024, 09:57
Replies: 14
Views: 499
Posted By Napoleon_be
Re: [req] problem with uq_jumpstats (mysql fix)

Wtf is that even supposed to mean? Furthermore there's a reason why that plugin is listed as "Unapproved", not my problem you really are that simple minded.
Forum: Suggestions / Requests 05-05-2024, 06:46
Replies: 14
Views: 499
Posted By Napoleon_be
Re: [req] problem with uq_jumpstats (mysql fix)

It doesn't matter if the names are correctly stored or not, as long as the steam id is correct which u can use to check anything, it's gucci. Imagine having two players with identical names but...
Forum: Suggestions / Requests 05-04-2024, 15:48
Replies: 14
Views: 499
Posted By Napoleon_be
Re: [req] problem with uq_jumpstats (mysql fix)

Yes i did, it appears you are just having trouble reading the original post. No need to be rude anyways.


7. How to save Top10 (2 = steamid, 1 = Ip, 0 = name)

kz_uq_top_by «1»
kz_uq_save_top...
Forum: Suggestions / Requests 05-04-2024, 11:59
Replies: 14
Views: 499
Posted By Napoleon_be
Re: [req] problem with uq_jumpstats (mysql fix)

You should use the player's steamid instead to save data. No support for non-steam.
Forum: Suggestions / Requests 05-02-2024, 12:24
Replies: 7
Views: 430
Posted By Napoleon_be
Re: Skill points become negative

It would be more helpful if you could just explain correctly what you're looking for. I would say it looks like chinese but your code is literally that.

fysiks already gave u the answer more or...
Forum: Scripting Help 04-21-2024, 13:44
Replies: 4
Views: 378
Posted By Napoleon_be
Re: Kill event

Use Ham_Killed or DeathMsg and increase the variable value everytime the player gets a valid kill.

https://forums.alliedmods.net/showthread.php?t=324110...
Forum: Scripting Help 04-16-2024, 15:57
Replies: 17
Views: 1,189
Posted By Napoleon_be
Re: error 017: undefined symbol "ChatColor"

As Fysiks already mentioned
Forum: Scripting Help 04-14-2024, 11:04
Replies: 17
Views: 1,189
Posted By Napoleon_be
Re: error 017: undefined symbol "ChatColor"

I always used to use the colorchat include with the ColorChat() function being called. Made a habbit out of it and decided to never switch since it did the job as intended.
Forum: Scripting Help 04-12-2024, 07:54
Replies: 1
Views: 407
Posted By Napoleon_be
Re: [HELP] Give glow render to the last live TT

Since you're here asking for scripting help, i'll just sum up what you can do in order to achieve what you want.

1) Here's how you check for the last terrorist alive:


new players[32], count;...
Forum: Approved Plugins 04-12-2024, 07:37
Replies: 285
Views: 383,030
Posted By Napoleon_be
Re: Advanced Quake Sounds v5.0 [ALL GAMES] & Optional Sounds Pack

Change the file name as a quick fix, probably some typo in the code which prevents the sound from loading properly.
Forum: New Plugin Submissions 04-12-2024, 06:43
Replies: 338
Views: 145,150
Posted By Napoleon_be
Re: OciXCrom's Custom Shop + API

Check the main thread for settings, it's all there.
Forum: Scripting Help 04-12-2024, 06:28
Replies: 1
Views: 310
Posted By Napoleon_be
Re: Help Fixing sma (xp mod)

There's a reason why it got unapproved. I'd suggest looking for an alternative mod.
Forum: Scripting Help 04-12-2024, 06:22
Replies: 5
Views: 475
Posted By Napoleon_be
Re: Check if number was pressed

IIRC, it's not possible, but there should be workarounds for this.

You could for example check the player's current weapon and save it weither it's a primary, secondary, knife or grenades. On...
Forum: Approved Plugins 03-28-2024, 12:13
Replies: 26
Views: 18,125
Posted By Napoleon_be
Re: Weapon Max Shot Distance

Probably depends on several aspects:
Server type
Map size
Player amount


Error and trial is the way to go i suppose.
Forum: Suggestions / Requests 02-23-2024, 07:21
Replies: 4
Views: 361
Posted By Napoleon_be
Re: Tournament plugin

Looking great, impressive.
Forum: Suggestions / Requests 11-27-2023, 09:09
Replies: 5
Views: 1,374
Posted By Napoleon_be
Re: cod:mw4 extended

Good luck getting this done in a week, especially when your knowledge is close to zero.
Forum: Suggestions / Requests 11-27-2023, 09:08
Replies: 2
Views: 520
Posted By Napoleon_be
Re: Plugin fix request

What's wrong with the original verion anyways?

Post debug / error results.
Forum: Scripting Help 10-26-2023, 10:15
Replies: 7
Views: 848
Posted By Napoleon_be
Re: Restrict FPS of specific player

You're executing query_client_cvar() on all players instead of the threath itself. Don't loop through all player, just target the threat itself and act accordingly.


public OnTaskCheckCvars( )
{...
Forum: Off-Topic 09-28-2023, 16:53
Replies: 10
Views: 2,295
Posted By Napoleon_be
LGBTQ+ logo

Wtf is up with this permanent LGBTQ+ logo?

Delete my account already if this is here to stay.
Showing results 1 to 25 of 500

 
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