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Search: Posts Made By: Silvers
Forum: Plugins Yesterday, 08:01
Replies: 4
Views: 361
Posted By Silvers
Re: [L4D]FragsChecker

- You've added more StrContains when I advised against it.
- I suggested to use m_zombieClass instead of matching names, to support L4D2 and Versus mode.
- You didn't remove the .SMX that's...
Forum: Plugins Yesterday, 08:00
Replies: 1,135
Views: 445,890
Posted By Silvers
Forum: Plugins Yesterday, 06:07
Replies: 4
Views: 361
Posted By Silvers
Re: [L4D]FragsChecker

- I don't know what "victimname" gives in the event, but if it's their actual player name then it won't work. E.g. "Hunter" etc won't work for multiple hunters: "Hunter(1)" or Versus games which have...
Forum: Plugins 05-06-2024, 16:07
Replies: 1,135
Views: 445,890
Posted By Silvers
Re: [L4D & L4D2] Left 4 DHooks Direct (1.150) [05-May-2024]

According to Forgetest about 500 were removed/merged into their main functions.



1.150 (06-May-2024)
- L4D1 Linux: Removed some unused clone functions that were removed from the game...
Forum: Plugins 05-06-2024, 12:23
Replies: 259
Views: 231,679
Posted By Silvers
Re: [L4D2] Incapped Crawling with Animation (2.9) [11-Dec-2022]

Thank you.



That's how this style of messages work. Could add a timer to send a blank "" message but that would overwrite messages sent using hint boxes from any other plugin. The plugin is...
Forum: Plugins 05-06-2024, 08:02
Replies: 1,135
Views: 445,890
Posted By Silvers
Re: [L4D & L4D2] Left 4 DHooks Direct (1.149) [06-May-2024]

Ignore this for now, will update when I get time, these are no longer used.
Forum: Plugins 05-06-2024, 05:13
Replies: 1,135
Views: 445,890
Posted By Silvers
Re: [L4D & L4D2] Left 4 DHooks Direct (1.148) [05-May-2024]

1.149 (06-May-2024)
- Repackage of the last update to include the GameData changes, which it did not.
Forum: Plugins 05-05-2024, 16:53
Replies: 38
Views: 26,653
Posted By Silvers
Re: [L4D & L4D2] Use Priority Patch (2.6) [05-May-2024]

2.6 (05-May-2024)
- Switched to using VTable offsets for L4D1 and L4D2 on Windows - due to signatures always breaking. Thanks to "Bakugo" and Arona" for info.
- Plugin and GameData file...
Forum: Plugins 05-05-2024, 15:47
Replies: 9
Views: 5,190
Posted By Silvers
Re: [L4D & L4D2] Common Limiter (1.1) [02-Oct-2023]

1.2 (05-May-2024)
- This version delays deleting by 1 second. Requested by "ball2hi".

Keeping this here for those who want 1 second delay, and leaving the other version on main post.
Forum: Plugins 05-05-2024, 15:40
Replies: 1,135
Views: 445,890
Posted By Silvers
Forum: Plugins 05-05-2024, 15:38
Replies: 25
Views: 9,325
Posted By Silvers
Re: [L4D] Shove Penalty Unlocker (1.6) [05-May-2024]

1.6 (05-May-2024)
- Fixed the plugin breaking in the recent L4D1 Linux update. Thanks to "HarryPotter" for reporting and testing.
- GameData and plugin updated.
Forum: Plugins 05-05-2024, 15:35
Replies: 62
Views: 53,778
Posted By Silvers
Re: [L4D & L4D2] Health Vending Machines (1.12) [11-Dec-2022]

If you have to modify cvars in the source for the values to stick, you need Command Buffer Overflow Fixer plugin, it's in my signature.

All my spawner plugins that limit number of spawns, e.g. 32...
Forum: Plugins 05-05-2024, 15:30
Replies: 1,135
Views: 445,890
Posted By Silvers
Re: [L4D & L4D2] Left 4 DHooks Direct (1.148) [05-May-2024]

1.148 (05-May-2024)
- Update to fix GameData changes on Linux due to the recent update in L4D1. Thanks to "Forgetest" for fixing.
- Removed excess "functions" from the L4D1 temporary...
Forum: Plugins 04-30-2024, 10:02
Replies: 1,135
Views: 445,890
Posted By Silvers
Re: [L4D & L4D2] Left 4 DHooks Direct (1.147) [30-Apr-2024]

1.147 (30-Apr-2024)
- Fixed the "L4D_CancelStagger" not working on Special Infected (hackish fix, the SDKCall does not appear to work). Thanks to "Forgetest" for a solution.
- Changed...
Forum: Plugins 04-30-2024, 10:01
Replies: 40
Views: 12,088
Posted By Silvers
Re: [L4D & L4D2] Shove Handler (1.13) [30-Apr-2024]

1.13 (30-Apr-2024)
- Fixed damage cvars not setting on the correct player classes.
- To block stumble on Special Infected this plugin requires Left4DHooks version 1.147 or newer.
Forum: Plugins 04-30-2024, 10:00
Replies: 205
Views: 75,124
Posted By Silvers
Re: [L4D & L4D2] Prototype Grenades (1.48) [30-Apr-2024]

1.48 (30-Apr-2024)
- Fixed physics objects not being pushed or broken if set within the config.
- Fixed random rare crashes on map change. Thanks to "JustMadMan" for reporting.
Forum: Plugins 04-29-2024, 15:15
Replies: 48
Views: 53,430
Posted By Silvers
Re: [L4D & L4D2] Infected Glow (1.13) [11-Dec-2023]

The cvar I suggested will allow glow after death, but it may/will appear differently dependent on whose observing.

Maybe if you run the addon on a local server you would see it fine, otherwise no...
Forum: Plugins 04-29-2024, 06:27
Replies: 38
Views: 26,653
Posted By Silvers
Re: [L4D & L4D2] Use Priority Patch (2.5a) [29-Apr-2024]

Looks like the latest L4D1 update broke the signature for Windows, and I guess I didn't update my server when testing.

So here, maybe this works on Listen servers too.

2.5a (29-Apr-2024)
-...
Forum: Plugins 04-29-2024, 06:15
Replies: 62
Views: 53,778
Posted By Silvers
Re: [L4D & L4D2] Health Vending Machines (1.12) [11-Dec-2022]

The plugin works fine, two possible reasons:

1. There is an issue with your server and saving to a config, maybe file or folder permissions, I don't know why some servers have these issues and I...
Forum: Plugins 04-29-2024, 06:13
Replies: 48
Views: 53,430
Posted By Silvers
Re: [L4D & L4D2] Infected Glow (1.13) [11-Dec-2023]

Change the cvar "l4d_infected_glow_death" to "1". Reason is ragdolls are client side, the faster they're moving, or if they fall etc the glow will not be in the same place as where they die.
Forum: Scripting 04-27-2024, 11:52
Replies: 8
Views: 2,094
Posted By Silvers
Re: [L4D2]Spawn Infected couldn't find position 5 times.

There is no fix, creating clients is taxing on the server and will create a spike, the only solution is to delay the spawning of each SI. You could probably use Left4DHooks forwards L4D_OnSpawnTank...
Forum: General 04-27-2024, 11:48
Replies: 2
Views: 474
Posted By Silvers
Forum: Plugins 04-25-2024, 02:00
Replies: 40
Views: 12,088
Posted By Silvers
Re: [L4D & L4D2] Shove Handler (1.12) [25-Mar-2024]

Seems there is a probably with the L4D_CancelStagger native in L4D1, it's not working on SI. Looking into it.
Forum: Plugins 04-22-2024, 14:55
Replies: 1,135
Views: 445,890
Posted By Silvers
Re: [L4D & L4D2] Left 4 DHooks Direct (1.146) [21-Apr-2024]

Left4DHooks is calling the games natives, if they return false for those maps, that's how the game considers it.. adding something specific for those maps (e.g. detecting the map name and returning...
Forum: Plugins 04-21-2024, 11:59
Replies: 40
Views: 12,088
Posted By Silvers
Re: [L4D & L4D2] Shove Handler (1.12) [25-Mar-2024]

You have the option with the _stumble cvar and can turn off damage for whichever SI, don't see any other point to completely blocking shoving.
Showing results 1 to 25 of 500

 
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