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Posts Made By:
Shooting King
Forum:
Module Coding
08-22-2023, 13:15
Replies:
72
Module: CSX Extended 2.0.1.0
Views:
40,855
Posted By
Shooting King
Re: Module: CSX Extended (v1.1)
Really happy to see someone still taking the work forward. Really appreciate your efforts @mlibre
Forum:
Module Coding
10-03-2015, 13:26
Replies:
72
Module: CSX Extended 2.0.1.0
Views:
40,855
Posted By
Shooting King
Re: Module: CSX Updating
Hmm (https://github.com/souvikdas95/CSX_AMXX_UPDATING).
We had made "commiting" process in unclear way xD Thats why its still not added into Amxmodx.... If i get time, I will try to implement the...
Forum:
Module Coding
04-05-2014, 14:54
Replies:
72
Module: CSX Extended 2.0.1.0
Views:
40,855
Posted By
Shooting King
Re: Module: CSX Extended [v1.5]
What do you mean by "very slowly" ?? How did you measure it O.o ??
Forum:
Module Coding
04-03-2014, 08:25
Replies:
72
Module: CSX Extended 2.0.1.0
Views:
40,855
Posted By
Shooting King
Re: Module: CSX Extended [v1.5]
Huh ? Do you even know what you are talking ??
I don't need that much knowledge to correct to your silly mistake.
Its not an assumption its common sense.
Unintentionally ??
Forum:
Module Coding
04-01-2014, 12:35
Replies:
72
Module: CSX Extended 2.0.1.0
Views:
40,855
Posted By
Shooting King
Re: Module: CSX Extended [v1.5]
Taking backup of things doesn't do any bad. With that function one can easily backup the Whole stats before reset(or when one needs to save stats). You want people to Copy-Paste things whenever they...
Forum:
Module Coding
04-01-2014, 10:50
Replies:
72
Module: CSX Extended 2.0.1.0
Views:
40,855
Posted By
Shooting King
Re: Module: CSX Extended [v1.5]
1. You dont need to create a new object here. (was fixed in v1.2 (https://forums.alliedmods.net/showthread.php?t=236021&page=2#19))
static cell AMX_NATIVE_CALL get_user_rank(AMX *amx, cell...
Forum:
Module Coding
03-28-2014, 10:27
Replies:
72
Module: CSX Extended 2.0.1.0
Views:
40,855
Posted By
Shooting King
Re: Module: CSX Extended [v1.5]
Details ??
O.O
Forum:
Module Coding
03-05-2014, 11:45
Replies:
72
Module: CSX Extended 2.0.1.0
Views:
40,855
Posted By
Shooting King
Re: Module: CSX Extended (v1.1)
CSX Extended v1.2 Released.
Change log 1.2 -
Now Module uses Binary Search instead of slow old Sequential Search for some natives like get_stats(), get_stats2(), get_user_rank() etc.
void...
Forum:
Module Coding
03-02-2014, 12:44
Replies:
72
Module: CSX Extended 2.0.1.0
Views:
40,855
Posted By
Shooting King
Re: Module: CSX Extended (v1.1)
We are thinking to remove get_user_score(), because we already have get_user_[frags|deaths]().
EDIT: Can You please BOLD The code that you had fixed ?
Forum:
Module Coding
02-26-2014, 11:55
Replies:
72
Module: CSX Extended 2.0.1.0
Views:
40,855
Posted By
Shooting King
Re: Module: CSX Extended (v1.0.1)
A Simple but efficient reset_user_stats (Explicitly calling Stats() constructor)
static cell AMX_NATIVE_CALL reset_user_stats(AMX *amx, cell *params) /*1 param */
{
int index = params[1];...
Showing results 1 to 10 of 10
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