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Search: Posts Made By: Arkshine
Forum: Module Coding 02-26-2014, 10:23
Replies: 72
Views: 40,838
Posted By Arkshine
Re: Module: CSX Extended (v1.0.1)

It's that, same base for different mods. Stats doesn't differ really the mods. It makes sense they reused code, then changing specific-mod things. That's the point also having same native name...
Forum: Module Coding 02-26-2014, 06:29
Replies: 72
Views: 40,838
Posted By Arkshine
Re: Module: CSX Extended (v1.0.1)

You have to keep in mind that if there are 2 natives, it's most likely to keep backward compatibility.
If you change things in official module, you should avoid to do unnecessary modifications.
Forum: Module Coding 02-26-2014, 05:03
Replies: 72
Views: 40,838
Posted By Arkshine
Re: Module: CSX Extended (v1.0)

I've filed a bug report about that, but Ham update needs testing. I've already asked people, but nobody want to help, so I'm alone to do this. That's said, this update should be in 1.8.3.

Also...
Forum: Module Coding 02-26-2014, 03:37
Replies: 72
Views: 40,838
Posted By Arkshine
Re: Module: CSX Extended (v1.0)

Why you don't file a bug report so to be fixed in offiical release?
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