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Search: Posts Made By: Carolus
Forum: Scripting 09-18-2011, 09:09
Replies: 1
Views: 628
Posted By Carolus
Re: How can I use variable parameters?

Nevermind, Just found out I need to use :

native VFormat(String:buffer[], maxlength, const String:format[], varpos);
Forum: Scripting 09-18-2011, 09:03
Replies: 1
Views: 628
Posted By Carolus
How can I use variable parameters?

I would like to use variable parameters.
As in :
PrintToChatAll(const String:format[], any:...)

My goal is as follows :

public PrintToAudience(const String:format[], any:...)
{
if...
Forum: Plugins 09-30-2010, 13:34
Replies: 11
Views: 21,971
Posted By Carolus
Forum: Plugins 08-27-2010, 12:00
Replies: 11
Views: 21,971
Posted By Carolus
Re: [CSS] cWar : Competitive CVAR blocking and War admin plugin

Fixed a bug where cw_rates wouldn't print anything to the console.
Attached files so they can be downloaded from here.

Please test it and tell me what you think!

By the way, when I use several...
Forum: Plugins 08-27-2010, 04:19
Replies: 11
Views: 21,971
Posted By Carolus
Re: [CSS] cWar : Competitive CVAR blocking and War admin plugin

Will do. I did find a minor bug yesterday, so I'll fix that first.
Forum: Plugins 08-26-2010, 13:39
Replies: 11
Views: 21,971
Posted By Carolus
Re: [CSS] cWar : Competitive CVAR blocking and War admin plugin

Hi, has anyone had the time to test it?
Forum: Scripting 08-25-2010, 12:41
Replies: 5
Views: 1,508
Posted By Carolus
Re: How to disconnect someone with a sepcific setting in their CS?

I think you can only get client values if its a replicated cvar, and I very much doubt it will be.
Forum: Plugins 08-25-2010, 12:36
Replies: 11
Views: 21,971
Posted By Carolus
[CSS] cWar : Competitive CVAR blocking and War admin plugin

This plugin is an attempt to enforce all cvars to their best values regarding competitive gameplay.
It fulfills most of the functionality the old zBlock had and adds an easy match mode.

Features...
Forum: Metamod:Source Questions 07-28-2010, 11:47
Replies: 24
Views: 6,668
Posted By Carolus
Re: Some newbe questions on mm coding

Also, perfect security doesn't exist. Its only a matter of how hard you need to make it for your opponent before feeling safe.
Forum: Metamod:Source Questions 07-27-2010, 13:27
Replies: 24
Views: 6,668
Posted By Carolus
Re: Some newbe questions on mm coding

You could indeed check if the IP... is "registered" as authentic..
But it wouldn't tell you if the server is actually running an authentic plugin.
Forum: Metamod:Source Questions 07-25-2010, 05:26
Replies: 24
Views: 6,668
Posted By Carolus
Re: Some newbe questions on mm coding

This battle against badly configured servers has been waged for years.

What I described definately isn't obfuscation. It would allow anyone to read the code and still work.

You wouldn't need...
Forum: Metamod:Source Questions 07-24-2010, 13:44
Replies: 24
Views: 6,668
Posted By Carolus
Re: Some newbe questions on mm coding

I've made a zBlock-like plugin (using SourcePawn).

Its purpose is dual :
- Make it easy to administrate a match
- Ensure players they can expect the gameserver to be well configured and fair
...
Forum: Metamod:Source Questions 07-23-2010, 16:27
Replies: 24
Views: 6,668
Posted By Carolus
Re: Some newbe questions on mm coding

I have afronanny, but thanks anyway. Most of the information is either out-dated either too technical (SH part) to dive in without background knowledge, unless you can make it clear for me :)

By...
Forum: Metamod:Source Questions 07-23-2010, 12:15
Replies: 24
Views: 6,668
Posted By Carolus
Re: Some newbe questions on mm coding

First of all, thank you both very much!

Please let me apologise for my previous post, I was wrong to take that tone.


I kinda was, please accept my apology.


I agree, and I did look at...
Forum: Metamod:Source Questions 07-22-2010, 12:09
Replies: 24
Views: 6,668
Posted By Carolus
Re: Some newbe questions on mm coding

Yes but only MM plugins can have closed source...
http://forums.alliedmods.net/showthread.php?t=131961

And I'm pretty sure it would only take a few minutes to the experienced
MM coders to help...
Forum: Metamod:Source Questions 07-22-2010, 08:50
Replies: 24
Views: 6,668
Posted By Carolus
Re: Some newbe questions on mm coding

I tried that but sourcemod uses other internal sourcemod functions which use other internal functions .. all of these have their own header includes and so on and so on.

I just wish I could write...
Forum: Metamod:Source Questions 07-21-2010, 08:34
Replies: 24
Views: 6,668
Posted By Carolus
Some newbe questions on mm coding

Hi,

I'm trying to move from sm to mm, but there are some things that I just have
no clue how to do.

Can you help me translate these snippets to C++/MM ?

(my trouble is mostly to mimic some...
Forum: Metamod:Source Questions 07-21-2010, 08:13
Replies: 7
Views: 3,438
Posted By Carolus
Re: How to compile on windows?

I finally found out what is missing in that article.

You have to go to

Project > sample_mm properties > Configuration Properties > C/C++ Properties

There you can see the "additional include...
Forum: Metamod:Source Questions 07-15-2010, 13:07
Replies: 7
Views: 3,438
Posted By Carolus
Re: How to compile on windows?

A good screenshot is worth a lot of words I guess,

here is my problem :

http://ns310806.ovh.net/mmproblem.png
Forum: Metamod:Source Questions 07-15-2010, 07:10
Replies: 7
Views: 3,438
Posted By Carolus
How to compile on windows?

Hi,

I have been trying to compile the sample_mm and stub_mm plugins without succes.

I have read http://wiki.alliedmods.net/Metamod:Source_Environment

But there are (many) key actions missing...
Forum: General 07-14-2010, 11:58
Replies: 2
Views: 1,183
Posted By Carolus
Where can I ask metamod related information?

I have been trying to compile the sample_mm or even the stub_mm
which can be found in the metamod source code package, without success.

All the information on...
Forum: General 07-11-2010, 12:51
Replies: 8
Views: 2,528
Posted By Carolus
Re: Exceptions to the GPL?

I agree, but this also applies to closed source applications.
Forum: General 07-10-2010, 16:16
Replies: 8
Views: 2,528
Posted By Carolus
Re: Exceptions to the GPL?

@santaclaus : I have read that post, its off topic since there is no other way
than distributing the compiled code without the source... (well there is another way, but it involves making the plugin...
Forum: General 07-10-2010, 14:05
Replies: 8
Views: 2,528
Posted By Carolus
Exceptions to the GPL?

Hi,

I have developped a zBlock-like plugin which is working really well.
I do not really mind distributing the source, but the whole point of the
plugin is to ensure players that if they see the...
Forum: Scripting 06-29-2010, 07:23
Replies: 8
Views: 5,874
Posted By Carolus
Re: FindConVar and sv_pure

Well my intention is to have my plugin work in different modes, depending on the current sv_pure value.

Changing it should indeed be rather easy..but its not what I'm trying to do :P

What about...
Showing results 1 to 25 of 33

 
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