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joropito
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Join Date: Mar 2009
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Old 12-02-2009 , 11:26   Re: [INFO] Fakemeta & Ham detailed function descriptions and examples
Reply With Quote #124

Quote:
Originally Posted by solano View Post
btw is this the right function for the thing i want to do?
i want to make the monster "walk" to a specific location
walk is in "" because while walking if he sees a player he should start attacking him
I've tried with func_breakable entities and it walks fine and only tested with MOVETYPE_TOSS.
Try with that kind of entity, movetype and setup the model you want.
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