View Single Post
Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 12-02-2009 , 12:54   Re: [INFO] Fakemeta & Ham detailed function descriptions and examples
Reply With Quote #125

I don't think it will work with (real) monsters from HL1 because such monsters have predefined paths. I've tried and zombies are warp directly. Don't know how to force to generate paths. A way could be to create a dummy entity at the origin you want, then forcing the zombie to see it as enemy ( pev_enemy ) ; it may works.
__________________
Arkshine is offline