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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 02-08-2010 , 01:31   Re: Module: Orpheu2.1 (Change max money and weapon slots in the end of the thread :D
Reply With Quote #117

Quote:
Originally Posted by Arkshine View Post
Note: Since the function is called often while you're dead ( from CBasePlayer:layerDeathThink() ), to add a delay, you would need to play with a variable, like setting the current time in Killed() then, checking in this function.
You mean setting offset m_fDeathTime or store a per player variable and wait for that gametime is reached to supercede the function and return true ?
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