found the problem, was due to bomb drop calculation. I asked players for bomb which where not even connected...
Now it should work without runtime-errors with version 1.6.3
Plz post, wether this is right. A short test gave me none, but I m not shure...
Changelog v. 1.6.3:
Tried to fix some runtime errors due to bomb search. Made plugin a little faster by the way...
Still translators needed.
Check the languages already supported to know which langs are missing.
Send me the translations via pm or post it here. I will give credit to any translator.
This is the content, I need it in this format...
Code:
[en]
AFK_INFO_MSG = "All remaining opponents are afk!"
AFK_KILL_MSG = "%s was killed for being AFK and last surviver."
AFK_TIMELEFT = "You have %i seconds to move or you will be kicked for being AFK."
AFK_STIME = "You have %i seconds to move or you will be switched spec for being AFK."
AFK_KICKED = "%s was kicked for being AFK longer than %i seconds."