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Junior Member
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07-11-2005
, 21:21
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#30
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* Hardcoded linkents have been replaced with dynamic linkents. No large list of entities that get outdated fast as new mods come and old ones update.
* Extra enginecallback function slots, for future engine updates. Valve have to add 128 new functions before Metamod-P gets out of date.
* Autodetects gamedll for unknown/new mods (so you don't have to use metamod-config to make Metamod-P work on those mods).
* Because of reasons above, you basicly never need to update metamod again anymore. This works all future mods and updates.
* Better performance/less CPU usage than original Metamod.
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