#include <amxmodx>
#include <amxmisc>
public plugin_init()
{
// other stuff here like register_plugin()
register_clcmd("say", "cmd_say") // hook the "say" command with "cmd_say" callback
}
public cmd_say(id, level, cid) // the callback for "say" command"
{
new szCmd[24] // a 24-cell array for the command string (argument 1)
read_argv(1, szCmd, charsmax(szCmd)) // argument 1 assigned to szCmd, charsmax() is sizeof szCmd - 1, meaning 23, but it's good to use charsmax() instead of hardcoded sizes.
if(equali(szCmd, "!heal")) // check if it's "!slay" (case insensitive, equal() is case sensitive)
{
if(!(get_user_flags(id) & ADMIN_SLAY)) // a simple way to check if admin doesn't have a specific access flag
{
client_print(id, print_chat, "You don't have access to that command") // print a message
return PLUGIN_HANDLED // block the command from showing in chat
}
new szTarget[32] // a 32-cell array for the target player (argument 2)
read_argv(2, szTarget, charsmax(szTarget)) // argument 2 assigned to szTarget
new target = cmd_target(id, szTarget, CMDTARGET_OBEY_IMMUNITY | CMDTARGET_ALLOW_SELF) // create variable target and find a player with the string in szTarget, the 3rd argument are flags for what players to find... this one doesn't return immune players and allows you to specify your own name.
if(target > 0) // checks if player is 1 or more, that means cmd_target() found a valid player
{
user_health(target) // heals the target player
new szName[32] // string for a name
get_user_name(id, szName, charsmax(szName)) // get the admin name
client_print(target, print_chat, "You've been healed by %d", szName) // print a message to the healed target
return PLUGIN_HANDLED // returning this blocks the command, so it won't show you saying "!heal player" that in chat.
}
}
return PLUGIN_CONTINUE // if the say message isn't a command, just leave it alone
}
Is what i got, i copied most from yours so of course i'd do shit wrong, but please help
EDIT: How did you make it so you put the code in the "PHP CODE:" thing? and white background