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Originally Posted by Backup
Nope, why would you hook an entity you want to be floating to an physics engine anyway?
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So, you're saying that if an entity doesn't have gravity, it shouldn't need better physics?
What about something like ricochet where discs fly around and push players? I think that would be a good purpose for such feature.
Quote:
Originally Posted by Backup
I don't get it, could you be more specific? What feature would be interesting?
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Grenade explosions and bullets pushing entities, since it seems you have the bounce feature already made.
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