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commonbullet
Veteran Member
Join Date: Oct 2005
Old 03-23-2006 , 13:50  
Reply With Quote #107

well,
for this plugin there's no need to know where are the official models folder, they're precached anyway and you can set by names or numbers.

Anyway, they're compressed inside steamapps/condition_zero.gcf
to open gcf files, google for GCFscape.

I'm adding a command for editing models.ini in game console in 1.4 version (to be released).
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