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Originally Posted by Benoist3012
Well even with this update weapon can make wep visible there was already a exploit for make weapons visible before by adding the flag fake client on the player and give the weapon after and remove the fake client flag
ps:I'm still interested for know the previous owner of a dropped weapon it's a real problem in MvT for payload giant
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m_iAccountID is probably related to the user's SteamID somehow.
You could capture the m_iAccountID on the weapon when it's created and check newly created tf_dropped_weapon entities for it.
Incidentally, TF2Items's OnGiveNamedWeapon (or at least its Post) seems to fire for picked up weapons. Which actually might be able to tell how how to generate weapons that are visible... not sure.
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