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[ANY] Cross servers chat (No database)
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Arkarr
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Join Date: Sep 2012
Location: Just behind my PC screen.
08-22-2015 , 11:08 Re: [ANY] Cross servers chat (No database)
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@abrandnewday
In fact, in this state, the plugin is unbale to send message for X seconds after the server started (X = sm_csc_reconnect_time). Wich is not perfect.
So, why shouldn't we lower the value of sm_csc_reconnect_time to something like 3.0 sec ?
'cause it would create (3.00 * timeout of the first request) connections. Wich is bad.
So, the only thing you can do to fix your problem now, is to set the value of 'sm_csc_reconnect_time' to 60.0 or 90.0 seconds, so you would be sure there is only 1 connection between client server and master server. Wich also means, that after you started your server, the global chat won't be able to be used after those 60-90 seconds.
Working on a better fix.
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