Quote:
Originally Posted by Arkshine
This first line is expected, a server can't connect to the steam client API. It's a warning from the engine which can be ignored.
Are you sure it crashes because of this module? Maybe something has changed, will test later. btw, are you using ReHLDS?
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I'm testing with SvenDS.
Code:
Protocol version 48
Exe version 5.0.0.0 (svencoop)
Exe build: 12:01:35 Feb 19 2017 (7423)
Tested again with ReHLDS, game Valve's cstrike
Code:
Protocol version 48
Exe version 1.1.2.7/Stdio (cstrike)
ReHLDS version: 3.0.0.518-dev
Build date: 20:24:57 Mar 20 2017 (1073)
Build from: https://github.com/dreamstalker/rehlds/commit/7e05e65
Same result.
Code:
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Segmentation fault (core dumped)
Deleting the .so files from /modules/ fixes the crash.
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