So you want counter-strike weapon mod that adds new weapons in game? Then you are in a right place. Presenting you the Counter-Strike Weapon Mod. You can create them though files or plugins. It is very easy, you should have at least view/weapon/world (v/p/w) models for your weapon. CSWM was created using following SDKs:
Name = "AK47 Golden"
Model - Model name Type - Type (Can be following: Pistol/Shotgun/Rifle/Sniper) Name - Name of the weapon DeployAnim - Deploy animation index DeployTime - Time before player can't shoot after deploying the weapon ShootAnim - Animation of primary attack ShootTime/Delay - Time before next attack after shooting Damage - Damage multiplier (Depends on weapon type) Recoil - Recoil multiplier (Depends on weapon type) ReloadAnimation - Reload animation index ReloadDuration - Time of reload Clip - Clip of weapon AmmoID - Ammo index Ammo - Ammo index by ammo name Speed - Maxspeed of weapon (Knife has 250.0) VModel/ViewModel - View model of the weapon PModel/WeaponModel - Weap model of the weapon WModel/WorldModel - World model of the weapon GModel/WeaponList - Weapon list name for HUD FireSound - Fire sound of the weapon Attack2 - Attack 2 index and its parameters separated with comma WBody/WorldModelBody - If your world model has more than 1 submodels then specification can be done by this.
↪ MetaMod↪ AMX MOD X (Recommended 1.8.2 or higher)
↪ AMX MOD X (Recommended 1.8.2 or higher)
Way A: Enable 'sv_cheats' and type give <Weapon Model Name> Way B: Create your weapon menu using This Source Code.
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Windows/Linux (ReGameDLL/reHLDS is not required)
First Download (Includes ChangeLog) [Direct Link], Then Add 'cswm' in 'modules.ini'.