Quote:
Originally Posted by hmmmmm
EDIT: Updated to also have better filter checks. Credits to rio for idea & implementation.
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I
think it messes up when triggers are parented and perhaps it may be based on pre-set
pushdir angles. So, while an angle like
0 0 0 will work and act normal,
0 180 0 won't while parented. When parented it will push at
0 0 0 angles regardless of the preset. When unparenting, it acts "normal" reverting back to the push angles but not where the trigger was last located. Otherwise, restarting the round fresh without touching anything acts normal.
Here's a
screenshot of a push that will not push at the appropriate direction that it was compiled for.
I was able to confirm this by toggling
triggerpushfix_enable and it does appear to be coming from the plugin.