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Spawn enemy entity/npc that follows and attacks players
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Join Date: Sep 2009
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10-16-2020 , 09:58 Re: Spawn enemy entity/npc that follows and attacks players
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Thanks a lot!
I reviewed your code and it seems to be in old declarations, maybe i could make an update into new syntax.
Should follow and target attack work fine?
These are some of the actions i would need to code:
- Follow players (crcouch if needed)
- Attack neutral/enemy map placed entities
- Attack players
- Respect takedamage as if its a player
- Simulate playermodel movement according to how it walks
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