Quote:
Originally Posted by L4D2Noob
It was said on Github that this plugin is only for CS:GO.
|
Where? The older version was CS:GO only as it had CS:GO player collision hull sizes hard-coded, and contained the older pushfix implementation which iirc is only relevant for CS:GO.
While untested on anything other than CS:GO, this should work in any game since the code doesn't contain any game-specific logic.