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BHaType
Great Tester of Whatever
Join Date: Jun 2018
Old 11-06-2023 , 11:46   Re: [L4D2] nb_update_frequency fix (Experimental)
Reply With Quote #30

Quote:
Originally Posted by extrav3rt View Post
sometimes commons begin to destroy barriers instead of jumping over them and going to attack the survivors. Is it possible to fix this?
Fixed with the latest update, thanks for report.

Quote:
Originally Posted by BRU7US View Post
Is it possible to try to fix this situation?
Those are very hard to track spots. I added possible fix but there is potential for other things to break so don't expect it to work flawlessly.
Any feedback will be appreciated.

Updated
PHP Code:
Fix common infected trying to break unbreakable/pointless obstacles instead of climbing over them
Fix witch stucking at specific spots 
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Last edited by BHaType; 11-06-2023 at 11:59.
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