how are you guys even using record without crashing? everyone disconnects, you can't reconnect, and a crash shortly after? I didn't know autorecord worked in cs2, it didn't in csgo, but I tried that hoping to solve my problem.
faceit must restart their servers after every game like valve? why not ask them directly about the voice or roge-?
Code:
recv queue overflow 1000 messages already queued.
We are in state 4 and have been waiting 20.0s to be cleaned up. Did you forget to call CloseConnection()?
WatchDog! Server took too long to process (probably infinite loop)
Watchdog timeout exceeded, exiting
0 Watchdog timeout exceeded, exiting