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c0ldfyr3
AlliedModders Donor
Join Date: Aug 2005
Location: Ireland
Old 03-20-2006 , 12:33  
#10

Quote:
Originally Posted by showdax
Why does FF have to be disabled with the plugin? Can't you just change mp_friendlyfire's callback to your own function and keep it disabled when you need it disabled?

Also, can you put all the extra models and materials in "models/zombiemod" and "materials/models/zombiemod"?
FF has to be disabled for the plugin, to allow for Free For All.
Free For All allows you to attack team mates with full damage without the "%s attacked a team mate" message, neat eh ? Thanks BAILOPAN <3

The extra models/materials are located in the following folders...
  • materials/player/models/zombiemod
    models/player/zombiemod
    cfg/zombiemod
    addons/zombiemod
That is how it will stay.
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