Quote:
Originally Posted by showdax
Why does FF have to be disabled with the plugin? Can't you just change mp_friendlyfire's callback to your own function and keep it disabled when you need it disabled?
Also, can you put all the extra models and materials in "models/zombiemod" and "materials/models/zombiemod"?
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FF has to be disabled for the plugin, to allow for Free For All.
Free For All allows you to attack team mates with full damage without the "%s attacked a team mate" message, neat eh ? Thanks BAILOPAN <3
The extra models/materials are located in the following folders...
- materials/player/models/zombiemod
models/player/zombiemod
cfg/zombiemod
addons/zombiemod
That is how it will stay.
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