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Tramp
Senior Member
Join Date: Aug 2005
Old 05-30-2006 , 17:01  
#13

Code:
Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
GameDLL version 5 is not supported by Metamod!Add "-debug" to the /home/sci/cspu
blic/srcds/srcds_run command line to generate a debug.log to help with solving t
his problem
Don't work with DoD:S

my gameinfo.txt

Code:
"GameInfo"
{
	game	"Day of Defeat Source"
	title	"[DAY-OV-DEFEAT]"
	title2	"source"
	type multiplayer_only
	nomodels 1
	nohimodel 1
	nocrosshair 1
	advcrosshair 1
	
	hidden_maps
	{
		//"test_speakers"		1
		//"test_hardware"		1
	}


	FileSystem
	{
		SteamAppId				300		// This will mount all the GCFs we need (300=DoD, 220=HL2).
		ToolsAppId				211		// Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc.
		
		//
		// The code that loads this file automatically does a few things here:
		//
		// 1. For each "Game" search path, it adds a "GameBin" path, in <dir>\bin
		// 2. For each "Game" search path, it adds another "Game" path in front of it with _<langage> at the end.
		//    For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it.
		// 3. For the first "Game" search path, it adds a search path called "MOD".
		// 4. For the first "Game" search path, it adds a search path called "DEFAULT_WRITE_PATH".
		//

		//
		// Search paths are relative to the base directory, which is where hl2.exe is found.
		//
		// |gameinfo_path| points at the directory where gameinfo.txt is.
		// We always want to mount that directory relative to gameinfo.txt, so
		// people can mount stuff in c:\mymod, and the main game resources are in
		// someplace like c:\program files\valve\steam\steamapps\<username>\half-life 2.
		//
		SearchPaths
		{
                        GameBin				|gameinfo_path|addons/metamod/bin
			Game				|gameinfo_path|.
			Game				dod
			Game				hl2
		}
	}
}
Tramp is offline