Quote:
Originally Posted by AMX MOD X wiki
AMX Mod X 1.76 Changes
Per-Map Plugin Files
You can now have per-map plugin configuration files. AMX Mod X will automatically load any plugins listed in files having the following name: configs/maps/plugins-<map>.ini. Thus, de_dust specific plugins will be loaded from configs/maps/plugins-de_dust.ini.
Map-specific plugin files are parsed after the main plugins.ini is parsed, and after all secondary plugins-*.ini files are parsed in the configs folder. This means that a map-specific plugin listing inherits all settings above itself.
Disabling Plugins
A second feature was introduced to let users disable plugins per map. In any plugins-*.ini file, you may now add a "disabled" flag to a plugin name. This works like the "debug" flag. Example: gaben.amxx disabled
This will block the plugin from being loaded from any other configuration file. So if plugins-de_dust.ini has the example line above, gaben.amxx will not be loaded from any other plugins file.
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What does it mean?
Instead the config file You created for Your map You should've create the config called plugins-cf_mapzilla.
ini (placed also in configs/maps folder) and it should look so:
Quote:
Originally Posted by plugins-cf_mapzilla
csdm_main.amxx disabled
csdm_equip.amxx disabled
csdm_spawn_preset.amxx disabled
csdm_misc.amxx disabled
csdm_protection.amxx disabled
csdm_ffa.amxx disabled
csdm_tickets.amxx disabled
csdm_itemmode.amxx disabled
csdm_stop_respawn.amxx disabled
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