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Veteran Member
Join Date: Jan 2004
Location: Tokyo
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![Old](images/statusicon/post_old.svg)
03-24-2004
, 08:56
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#17
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HL engine uses numbers to define teams. You can have almost as many teams as you want in your mod; TFC normally uses 2 or 4, HL Team Deathmatch can use any (?) number and CS uses 1 (t) and 2 (ct), as well as 3 (spectator).
There is no need changing that; it can't even be changed. Even if we wanted you can't return teams in a form like "ct" (strings).
Btw TEAM_T & TEAM_CT are not defined by cstrike.inc?
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