hehe thanks, however when it breaks, I'll probably be left baffled anyways
I'm still pretty new at this, it takes a while to get a really good understanding of it.
But I do understand what you are saying now, and it makes perfect sense. I guess the safest would be to not make my code rely on something that cannot be fetched dynamically.
My goal was simply to be able to make a gametype that I can add points to a team without the round having to end - capture the flag much-alike.
Pretty good fun to play around with this