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ot_207
Veteran Member
Join Date: Jan 2008
Location: Romania The Love Country
Old 04-20-2008 , 14:17   Re: -= Crysis NanoSuit =-
Reply With Quote #6

Old Armor:
- Strength mode
-touch function - when you touch a player or an entity that is not destroyable you find yourself with 0 energy
-sets the low gravity
-1.5* damage when is critical

New Armor:
- Strength mode
-no touch function
-you jump higher (it doesn't set low gravity)
-no more 1.5* damage , just the knife/melee attack will do 4* damage

Old Armor:
- Speed Mode
- run fast

New Armor:
- Speed Mode
- run fast before the critical border
- between the critical border and the 0 energy you run slower but faster than normal
- if 0 you will run normal

Old Armor:
- Armor Mode
- It just blocks your attack (it decreaces 6 energy for 1 bullet - not depending what type, so you will be old when you will kill a player)

New Armor:
- Armor Mode
- It blocks the damage dealt to you if you have energy (ex: if a player does 30 damage 30 energy points will be taken from the energy)
- It makes the damage smaller after ( the default cvar is set to 0.7) (ex: if a player damages you with 30 the damage will be multiplied by 0.7 30*0.7=21 so smaller!)

Old Armor:
- Stealth Mode
- If you stand still the energy doesn't decreace!!!

New Armor:
- Stealth Mode
- The armor doesn't charge the energy when using stealth mode
- added punish cvar which will punish you if you fire a gun (firs cvar) and if you use knife (second cvar)
- When reaching 0 the armor will set maximum armor

Old Armor:
- Energy was integer and it was charging 10 per second
- If you was reaching the 0 energy the armor was just resetting and the armor does nothing which was anoing
- No bot support
- Team Play - if you were playing in a team and you wil shoot the teammate in Strength Mode the energy would decreace with no purpose
- No Hp recharge

New Armor:
- Energy is float and charges at 1/10 secons so does the cloak mode and the speed mode for taxes
- No armor reset (just for cloak which was normal)
- Bot Support
- Hp charge
- And Teamplay
- added punish death - a player looses the armor after he is killed (doesn't work is NanoSuit_Price is set to 0)
- and it also gives nightvison ( a feature in crysis of the armor!)

If you want to compare them you will see a major diference!
This armor is closer to the crysis one, I have played the game and was totally disapointed of the plugin that pacman created!
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Last edited by ot_207; 04-20-2008 at 14:28. Reason: Added collors :D
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