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CyberTootie
New Member
Join Date: Mar 2009
Old 03-21-2009 , 11:29   Re: Linking to file host help!
Reply With Quote #8

I have a related issue I figured I'd add here rather than start a new thread.

I have a server which I'd like to play music during the warmup round every now and then. I have sourcemod running and I know how to play the sound with sm_play. However, the server is not sending the music files to the client when connecting. These music files have been uploaded to http://cybertootie.net/downloads/css/sound/misc

Here's my config file:
Code:
hostname CyberTootie's Fun House [100 tick, FF ON, NO AWP/AUTO, ALLTALK]
rcon_password ****
sv_maxupdaterate 120
sv_minupdaterate 20
sv_unlag 1
host_framerate 0
sv_maxunlag 5
exec banned.cfg
exec listip.cfg
mp_logdetail 0
mp_logmessages 0
mp_timelimit 60
mp_autokick 0
mp_autoteambalance 1
mp_c4timer 45
mp_winlimit 9
mp_flashlight 1
mp_footsteps 1
mp_forcechasecam 0
mp_freezetime 3
mp_friendlyfire 1
mp_hostagepenalty 4
mp_limitteams 1
mp_roundtime 3
mp_tkpunish 0
sv_restartround 1
sv_maxspeed 320
sv_proxies 1
allow_spectators 90
mp_startmoney 1000
mp_chattime 10
sv_allowupload 1
sv_voiceenable 1
sv_alltalk 1
sv_voicequality 5
sv_voicecodec vaudio_speex
pausable 0
decalfrequency 60
mp_falldamage 0
sv_aim 0
sv_cheats 0
sv_maxrate 30000
sv_minrate 0
sv_lan 0
sv_contact
sv_region 0
net_maxfilesize 128
sv_consistency 1
sv_pure 1
sv_pure_kick_clients 1
sv_pure_trace 1
sv_allowdownload 1
sv_allowupload 1
sv_downloadurl "http://cybertootie.net/downloads/css"

// bots
bot_add
bot_quota 4
bot_quota_mode fill
bot_difficulty 1
bot_chatter radio
bot_auto_follow 1
bot_auto_vacate 1
bot_join_after_player 1
bot_defer_to_human 0
bot_prefix "CPU"
bot_allow_rogues 0
bot_walk 0
bot_join_team any
bot_eco_limit 1600
bot_allow_grenades 1
bot_all_weapons
bot_allow_grenades 1
bot_allow_pistols 1
bot_allow_sub_machine_guns 1
bot_allow_shotguns 1
bot_allow_rifles 1
bot_allow_snipers 0
bot_allow_machine_guns 1
Here's my pure_server_whitelist.txt file:
Code:
    whitelist
{
    sound\misc\*.*    allow_from_disk+check_crc
    materials\...      allow_from_disk
    models\...      from_steam
}
How do I configure it so that the client will grab the audio files? I don't think it's my client because I have downloaded sounds from other servers with no problems.
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