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No Clip - Stuck
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SchlumPF*
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Join Date: Mar 2007
07-26-2009 , 14:36 Re: No Clip - Stuck
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8
what about a tracehull using HULL_HUMAN / HULL_HEAD from pev_origin to pev_origin? idk whether that works but if it would return results it could be checked easily whetehr the player stucks.
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