Thread: [Help / Support] AlienBoss
View Single Post
mlibre
Veteran Member
Join Date: Nov 2015
Location: return PLUGIN_CONTINUE
Old 04-18-2024 , 09:55   Re: AlienBoss
Reply With Quote #2

these checks were added...
  1. Code:
    public Think_Health(Ent) {     if( !is_valid_ent(Ent) )         return         static Float:Origin[3], Float:Health, Float:hpbuff         if( !is_valid_ent(g_Alien) )         return     pev(g_Alien, pev_origin, Origin)     //... }
  2. Code:
    public Think_Timer(Ent) {     if( !is_valid_ent(Ent) )         return             if (!zl_player_alive()) {         set_pev(Ent, pev_nextthink, get_gametime() + 1.0)         return     }         if ( !is_valid_ent(g_Alien) || pev(g_Alien, pev_deadflag) == DEAD_DYING)         return     //... }
  3. Code:
    public Hook_Spawn(id) {     if (!g_Ability[6]) {         if(is_valid_ent(g_Alien) && pev(g_Alien, pev_takedamage) == DAMAGE_NO)      //... }
__________________

Last edited by mlibre; 04-19-2024 at 08:18.
mlibre is offline