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kooomax
Member
Join Date: Jan 2018
Old 03-11-2024 , 10:44   Re: AMXX Gag v1.4.9 - Menu, Reconnect support
Reply With Quote #424

Quote:
Originally Posted by Rirre View Post
It works fine by saving by file, but SQL, strtotime() formats the time incorrectly. iTimeLeft value is a lot higher on map change (leading to much longer time for gagged players to be ungagged on map changes).

Code:
new szDateGagged[DATE_SIZE]; while( SQL_MoreResults(hQuery) ) {     SQL_ReadResult( hQuery, iFieldSteamID, data[GAG_STEAMID], charsmax(data[GAG_STEAMID]) );     SQL_ReadResult( hQuery, iFieldDateGagged, szDateGagged, charsmax(szDateGagged) );     data[GAG_TIME] = SQL_ReadResult( hQuery, iFieldGagTime );     SQL_ReadResult( hQuery, iFieldGagFlags, szFlags, charsmax(szFlags) );     data[GAG_START] = strtotime( szDateGagged );     data[GAG_FLAGS] = read_flags( szFlags );     if( data[GAG_TIME] > 0 )     {         iTimeLeft = data[GAG_START] + data[GAG_TIME] - iSystime;         server_print("-- DEBUG: SteamID: %s | Date gagged: %s | length: %i", data[GAG_STEAMID], szDateGagged, iTimeLeft);                 if( iShortestTime > iTimeLeft )         {             iShortestTime = iTimeLeft;         }     }     ArrayPushArray( g_aGagData, data );     TrieSetCell( g_tArrayPos, data[GAG_STEAMID], g_iGagged );     g_iGagged++;     SQL_NextRow( hQuery ); } if( iShortestTime < 999999 ) {     entity_set_float( g_iThinker, EV_FL_nextthink, get_gametime() + iShortestTime );     server_print("-- DEBUG: Shortest time: %i", iShortestTime ); }
Code:
] say test
[AMXX GAG] 55 seconds left before your ungag!
] rcon changelevel stadium4
* Privileges set

Sven Co-op 5.25
Server Engine: 5.0.1.7 (build 8948)
Server Number: 193

- Rirre has joined the game.
Rirre has joined the game.
] say test
[AMXX GAG] 2 hours and 40 seconds left before your ungag!
EDIT: Found out it is timezone related as the SQL server is +2 hours.
okay how to fix this?
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