View Single Post
Eyedol
Junior Member
Join Date: Jul 2018
Old 12-26-2023 , 20:08   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #421

Hi, I wanted to know what the crash of my server means

Code:
0	0xc59518ea
1	server_srv.so!CTerrorGameRules::Think() + 0xcb7
2	server_srv.so!CGameRules::FrameUpdatePostEntityThink() + 0xb9
3	server_srv.so!_ZL20InvokePerFrameMethodM19IGameSystemPerFrameFvvEPKc.isra.23.constprop.39 + 0x56
4	server_srv.so!IGameSystem::FrameUpdatePostEntityThinkAllSystems() + 0x1e
5	server_srv.so!CServerGameDLL::GameFrame(bool) + 0xa76
6	sourcemod.2.l4d2.so!__SourceHook_FHCls_IServerGameDLLGameFramefalse::Func + 0x9b
7	engine_srv.so!SV_Think(bool) + 0x1c8
8	engine_srv.so!SV_Frame(bool) + 0x168
9	engine_srv.so!_Host_RunFrame_Server(bool) + 0x17c
10	engine_srv.so!_Host_RunFrame(float) + 0x470
11	engine_srv.so!CHostState::State_Run(float) + 0xf8
12	engine_srv.so!CHostState::FrameUpdate(float) + 0x166
13	engine_srv.so!HostState_Frame(float) + 0x1d
14	engine_srv.so!CEngine::Frame() + 0x54f
15	engine_srv.so!CDedicatedServerAPI::RunFrame() + 0x26
16	dedicated_srv.so!RunServerIteration(bool) + 0x3c
17	dedicated_srv.so!RunServer(bool) + 0x48
18	engine_srv.so!CModAppSystemGroup::Main() + 0x8d
19	engine_srv.so!CAppSystemGroup::Run() + 0x38
20	engine_srv.so!CDedicatedServerAPI::ModInit(ModInfo_t&) + 0x1af
21	dedicated_srv.so!CDedicatedAppSystemGroup::Main() + 0xb5
22	dedicated_srv.so!CAppSystemGroup::Run() + 0x38
23	dedicated_srv.so!CAppSystemGroup::Run() + 0x38
24	dedicated_srv.so!main + 0x217
25	srcds_linux!main + 0xf2
26	libc-2.28.so!__libc_start_main + 0xf1
27	srcds_linux + 0x885
28	srcds_linux + 0x630
29	srcds_linux + 0x950
30	srcds_linux + 0x9c0
31	linux-gate.so + 0x1060
It seems that it refers to the behavior of the entities, the truth is I don't know, it is purely my deduction :C
Eyedol is offline