Quote:
Originally Posted by pheadxdll
CFuncRespawnRoom :: PointIsWithin(Vector const&)
\x8B\x2A\x2A\x2A\xD9\x00\x8B\x2A\x2A\x2A\xD8\ x22\xD9\x59\x10\xD9\x40\x04
CTeamplayRoundBasedRules :: SetInWaitingForPlayers(bool)
\x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x84\xC0\x0F\ x2A\x2A\x2A\x2A\x2A\xA1
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I'm pretty sure the PointIsWithin one is correct, but there's a chance I might have done it wrong. The SetInWaitingForPlayers one should work just fine.