- Removed requirement for notd.games gamedata file.- Replaced "EyePosition" SDKCall with GetClientEyeAngles native.- Removed requirement of plugin.zombieriot gamedata file.- Replaced "RemoveAllItems" SDKCall with a coded alternative.- Replaced "TerminateRound" SDKCall with the CS_TerminateRound native. - Removed hardcoded #defines for round end reasons.- Removed requirement for plugin.bf gamedata file.- Replaced "Detonate" SDKCall with a coded alternative.- Removed several occurances of ServerCommand() being used to issue admin commands to initiate basic gameplay actions such as slaying / respawning / modifying speed.- Fixed a bug in NotD Classes where an important variable wasn't reset on disconnect.- Fixed a bug in NotD Classes where the class panel appeared before a client joined a team.- Fixed a bug in NotD Classes where players were always assumed to be assault class unless selecting something else.- Made changes to weaponrestrict.inc so that errors are not spammed on compile.