Quote:
Originally Posted by bibu
Could you upload the model?
|
i think it is not related to the model animation order
Quote:
Originally Posted by Bos93
- ClientUpdatePost
- Check your animation and set new animation with CD_WeaponAnim
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i see this:
http://forums.alliedmods.net/showthread.php?t=88823 and try the following code
Code:
register_forward(FM_UpdateClientData , "UpdateClientData");
public UpdateClientData( id, iSendWeapons, cd_handle )
{
new anim = get_cd( cd_handle , CD_WeaponAnim );
if(3<= anim <= 5 ) // shot animation number
{
set_cd( cd_handle , CD_WeaponAnim , 3);
return FMRES_OVERRIDE;
}
return FMRES_IGNORED;
}
it is not working because CD_WeaponAnim/pev_weaponanim cant return shot anim(3-5) but it can return idle,reload,draw
and then i tried this
Code:
register_forward(FM_UpdateClientData , "UpdateClientData");
public UpdateClientData( id, iSendWeapons, cd_handle )
{
if(g_attack[id]) // return 1 when Ham_Weapon_PrimaryAttack and be 0 in Post
{
set_cd( cd_handle , CD_WeaponAnim , 3);
return FMRES_OVERRIDE;
}
return FMRES_IGNORED;
}
it also not working
i think CD_WeaponAnim is a useless thing