Quote:
Originally Posted by Chdata
Any plans to support finding those sigs like @_ZN9CTFPlayer10GetMaxAmmoEii from CTFPlayer::GetMaxAmmo
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No, while it has the information internally, transferring all the symbols (rather than just the virtual ones) from the worker to the main thread would massively increase the processing time for something that is generally useless and quite far outside the scope.
If you have shell access to a Linux or macOS environment and a copy of server_srv.so, it's as simple as:
Code:
nm server_srv.so | grep GetMaxAmmo
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