public Think_Health(Ent) { if( !is_valid_ent(Ent) ) return static Float:Origin[3], Float:Health, Float:hpbuff if( !is_valid_ent(g_Alien) ) return pev(g_Alien, pev_origin, Origin) //... }
public Think_Timer(Ent) { if( !is_valid_ent(Ent) ) return if (!zl_player_alive()) { set_pev(Ent, pev_nextthink, get_gametime() + 1.0) return } if ( !is_valid_ent(g_Alien) || pev(g_Alien, pev_deadflag) == DEAD_DYING) return //... }
public Hook_Spawn(id) { if (!g_Ability[6]) { if(is_valid_ent(g_Alien) && pev(g_Alien, pev_takedamage) == DAMAGE_NO) //... }