This cvar only works in L4D2, and it just disables the rescue closets, but I would like to disable the reborn in the next map's saferoom.
I also said I can disable the rescue closets in both game (I uses sm_cvar rescue_spawn_range 0 for L4D1), but I can't disable the respawn in saferooms.
Example: In L4D2 Realism mode, the rescue closets are disabled, but dead survivors will respawn in the next map's saferoom. This is not realism.
Help