// <1/0> = enable/disable displaying a big blood splash on deadly impacts// -// Default: "1"// Minimum: "0.000000"// Maximum: "1.000000"dod_basicgore_deathbloodsplash "1" // <1/0> = enable/disable displaying blood on the screen on death// -// Default: "1"// Minimum: "0.000000"// Maximum: "1.000000"dod_basicgore_deathoverlay "1" // <1/0> = enable/disable blood fountain while exploding// -// Default: "1"// Minimum: "0.000000"// Maximum: "1.000000"dod_basicgore_gibbloodfountain "1" // <#> = set time in seconds bones stay on the map// -// Default: "30"// Minimum: "5.000000"// Maximum: "120.000000"dod_basicgore_giblifetime "30" // <#> = set minimum of damage to explode players// -// Default: "75"// Minimum: "1.000000"// Maximum: "100.000000"dod_basicgore_gibmindamage "75" // <1/0> = enable/disable exploding players on grenade/rocket impact// -// Default: "1"// Minimum: "0.000000"// Maximum: "1.000000"dod_basicgore_gibplayers "1" // <1/0> = enable/disable blood particles on bullet impact// -// Default: "1"// Minimum: "0.000000"// Maximum: "1.000000"dod_basicgore_hitblood "1" // <1/0> = enable/disable bloodfountain on Headshots// -// Default: "1"// Minimum: "0.000000"// Maximum: "1.000000"dod_basicgore_hsbloodfountain "1" // <1/0> = enable/disable blood splash for headshots// -// Default: "1"// Minimum: "0.000000"// Maximum: "1.000000"dod_basicgore_hsbloodsplash "1" // <1/0> = enable/disable displaying blood on the screen on Headshots// -// Default: "1"// Minimum: "0.000000"// Maximum: "1.000000"dod_basicgore_hsoverlay "1" // <1/0> = enable/disable some additional blood effects on low health// -// Default: "1"// Minimum: "0.000000"// Maximum: "1.000000"dod_basicgore_lowhealthbleeding "1" // <#> = amount of HP left for a player that will be considered as low health// -// Default: "35"// Minimum: "1.000000"// Maximum: "99.000000"dod_basicgore_lowhealthhp "35" // <1/0> = enable/disable displaying blood on the screen on low health// -// Default: "1"// Minimum: "0.000000"// Maximum: "1.000000"dod_basicgore_lowhealthoverlay "1" // <1/0> = enable/disable DoD BasicGore// -// Default: "1"// Minimum: "0.000000"// Maximum: "1.000000"dod_basicgore_status "1"