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Extended Arm Weapon Skin 2.1 [CS/CZ] {16 Apr 2023}
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bibu
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Join Date: Sep 2010
03-28-2023 , 05:12 Re: Extended Arm Weapon Skin 2.0 [CS/CZ] {22 Aug 2022}
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Easiest way would be to provide the default skins within the submodels, so the "default" models can be unprecached. Otherwise it's gonna use too much resources. Or another way would be to use the default submodel, which is by default the value of "3".
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